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Gen Giggles's avatar

The first corruption system I ever saw was in Aberrant. As a super powered being you could voluntarily and involuntarily take a point of taint. You would get more powerful or survive a death blow, but you could never reduce it. Once you got 10 points your character was lost and became an NPC. It was separate from the HP system but connected in a couple of ways. It was an interesting system to play.

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Jface Games's avatar

Hey Eric,

That's a great question. I might have to follow-up and do just that! I wrote a newsletter awhile back looking at creating a Module game, and then thinking about which modules to add to your game based on your Theme/Genre that you were trying to invoke

https://jfacegames.substack.com/p/exploring-a-full-module-game-design

Let me know if this scratches some of that itch in terms of designing a health system for such a game!

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